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Minimal Ring – Hangar

A panorama 54 metres wide in an aircraft hangar

VisualisationStageFree spatial study

Visualisation of a fictional space – not a realised project.

An aircraft hangar of 120 × 80 metres at night. On the rear wall, “Kreuz” from the Minimal Ring series runs as a band across three large-format projectors – 54 metres wide, a wall of light beneath deep roof trusses.

A wide band is cut from the centre of the work video and distributed seamlessly across three projections. The bottom edge lies at six metres; above it, four-metre-high lattice trusses span the entire depth of the hall. Dimmed hall lights on the trusses leave the roof and sheet-metal walls just legible; the hangar door stands open to the night.

More than 200 visitors stand in front of the wall; behind them, the empty floor of the hall opens up. The colour fields of the ring tint the floor, door and structure – the hangar becomes the resonating space of the work.

Technical details

What it takes to build this space: dimensions, equipment, brightness.

Three Barco QDX-4K45 projectors with R9862001 TLD+ 90° ST lenses (0.65-0.85), 0.67-0.88 on the QDX-4K, 45,000 lumens each, hang from cross trusses. Each partial image measures 18.00 × 10.13 m with its bottom edge at 6.00 m; the throw distance is 15.00 m (throw ratio 0.83:1, lens shift -56% vertical). Calculated luminance on the wall: approx. 79 cd/m². Alternatives, price range and all dimensions per device are listed in the equipment list; floor plan, section and axonometric view show the projection cones.

Room

The room of the scenario and how the images are placed in it.

Room
aircraft hangar with open door, lattice trusses and dimmed hall lighting
Configuration
three landscape images side by side from one video (band from the centre of the image)
Visitors (approx.)
230
RoomWidthDepthHeight
Hangar120 m80 m30 m

Projection

How the images are created: equipment, image size, distance and mounting.

3 × Projector

18 m × 10.13 m per image

Bottom edge
6 m
Distance
15 m
Throw ratio
0.83 : 1
Lens shift
-56 % vertical
Mounting
on the truss

All partial images belong to one picture – one computer outputs them simultaneously and frame-accurately.

Real time and interaction

The film shows a recording. In the installation the work is computed live – and can respond to the space and its visitors.

Computation
live, in real time, on a high-end computer with a powerful 3D graphics card, NVIDIA RTX 4070 or higher; with many image surfaces also with several graphics cards
Output
all projectors in a room from one computer, as coordinated zones rather than separate videos
Interaction
3D LiDAR scanners capture people and movement in the space; the work can respond to them
Fitting
mapping to the actual architecture – edges, columns, ceilings and floors

Brightness

Whether the image will be bright enough: luminance achieved against the target value. The line in the bar marks the target value.

3 × Barco QDX-4K45bright enough

Luminance
79 cd/m²
Target value
60 cd/m²
required luminous flux
44,659 lm
Luminous flux
45,000 lm

Equipment

The reference devices used for the calculations. Devices of the same class are equally suitable.

Barco QDX-4K45

Lens
R9862001 TLD+ 90 Grad ST (0.65-0.85), am QDX-4K 0,67-0,88
Luminous flux
45,000 lm
Weight
77.5 kg
Alternatives (3)
ModelLensLuminous fluxLuminance
Barco UDX-4K40 FLEXR9862001 TLD+ 90 Grad ST (0.65-0.85), am UDX-4K 0,72-0,942 × 40,000 lm140 cd/m²
Panasonic PT-RQ35K2ET-D3LEW300 (Weitwinkel-Zoom)2 × 30,500 lm107 cd/m²
Panasonic PT-RQ35K2ET-D3LEW200 / ET-D3LEW201 (Kurzdistanz-Zoom)2 × 30,500 lm107 cd/m²

Price range and equipment list on request.

Drawings

Axonometric view, floor plan and section show the space and the projection cones.

Minimal Ring – Hangar — Axonometric view
Axonometric view · not to scale
Minimal Ring – Hangar — Floor plan 20 m
Floor plan
Minimal Ring – Hangar — Section
Section · not to scale

Glossary

Real time
The image is recomputed at every moment, about 60 times per second, instead of being played back as a finished video.
3D LiDAR scanner
Scans the space with laser light and captures people and movement in three dimensions – the basis of the interaction.
High-end computer
A computer with a powerful 3D graphics card – NVIDIA RTX 4070 or higher – that computes the image live and drives all projectors at once.
Mapping
Fits the projection to the actual geometry of the space so that image and architecture meet exactly.
Throw ratio
Distance divided by image width. At 0.8 : 1, the projector for an image 6 m wide stands 4.8 m away.
Lens shift
Shifts the image within the lens without tilting the projector – so it stays rectangular.
Luminous flux
How much light the projector emits, in lumens.
Luminance
How bright the image surface appears to the eye, in candelas per square metre. In a dark room, about 60 is enough.
Bottom edge
The height of the bottom edge of the image above the floor.
Synchronised output
Several projectors show parts of the same image; one computer outputs them simultaneously – computed live or as video.

Images

12

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Works used

1

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